Edson Nicolau Ferrão

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Hello, I'm

Edson Ferrão

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Career Highlights

  • Architected Jogo Global's first browser-based 3D casino game, establishing the technical foundation for future projects. The commercial success of the title secured a contract expansion for ten additional games and resulted in the creation of a dedicated 3D engineering squad, which I now lead.
  • Co-developed Fanatee's internal Unity platform, adopted by every new game since 2020 and still actively maintained today, providing reusable modules for advertisements, authentication, purchases, notifications, persistence, and SDK integrations.
  • Led the technical modernization of Suprema Gaming's flagship B2B poker platform, introducing MVVM, Dependency Injection, State Machines, engineering standards, documentation, technical roadmaps, mentoring programs, and structured code review practices.
  • Expanded from Unity engineering into Full Stack development at Jahnel Group after consistently delivering high-quality features ahead of schedule for SciPlay's flagship social casino products.
  • Served as the technical owner of the Norwegian market at Ortiz Gaming, delivering gameplay systems, backend services, embedded operating system components, hardware drivers, networking protocols, and direct client support.

Experience

Jogo Global

Jogo Global

3D Squad Lead | Senior Frontend Engineer

03/2026 ~ Present

Recruited by a former Technical Lead to establish the company's browser-based 3D game initiative. Designed and developed the studio's first complete Three.js/Pixi.js casino game from the ground up, creating the technical foundation for future titles and leading the 3D Squad created from the project's success.

TypeScriptThree.jsPixi.jsReactWebGLSpineGSAPViteWebpack
Suprema Gaming

Suprema Gaming

Technical Lead

10/2025 ~ 03/2026

Leading the Frontend team in the biggest global company Poker B2B on the company's flagship product, focusing on the strategic modernization of legacy applications and the development of high-performance Unity solutions.

Technology LeadershipTechnical Staff ManagementUnity3DC#TypeScriptCocos2d
Jahnel Group

Jahnel Group

Senior Unity Developer → Full Stack Engineer

03/2024 ~ 10/2025

I developed and optimized the game client, focusing on native integration and performance. On the server-side, I assisted in maintaining and bug-fixing the game server API, transitioning between client-side and server-side debugging to solve complex synchronization issues.

Unity3DNode.jsTypeScriptPHPDevOps